================================ Lnx (AmigaMOD) Modules Player ================================ for the eLeMeNt ZX computer --------------------------- (C) 2024 by Lanex www.ilnx.cz INSTALLATION -------------------------------- Extract files from the archive (ZIP or TAR) to the SD card. The LNXMP directory holds an executable (TAP or BAS), example MODs and sub-directories. The program will not start without the folder named "DT", which contains graphic files. A small selection of mods is available in the MOD folder. You can browse the SD card and select your own music location. The program uses its own configuration file. See the CFG format description at the end of this manual. CONTROLS -------------------------------- H - Help Screen Cursor - Up / Down 1 / 2 - Page Up / Page Down 3 / 4 - Top / End Enter - Open Folder /Play Space - Play / Stop / Pause W / S - Previous / Next A / D - Fast Forward / Backward P - Continuous Play E - View Mode images / volume bars / extended bars M - MOD Player Mode mono stereo - L/R (80/60/40/20%) headphones suggested amiga - L/R (2+2 channels) SMP - special mode HARDWARE USED -------------------------------- - divSD + FAT formatted (esxDOS) card - SoundDMA - LMN Co-processor Unit - FastDMA - up to 256 UltimateRAM pages - 512*192 HiRes resolution HGFX 256 colours / HGFX HAM8 TECHNICALS -------------------------------- The CIA-chip support (indicated to the right of buttons, in red) is experimental and mostly warns that a song will not play as it should. The MOD Player takes approx. 3% (11% max.) of the CPU power, at 3.5 MHz. Volume bars use 7 MHz or 14 MHz. Volume bars show a hardware level only, so the player does not always show what you perceive. If a sample is played, its hw-volume is often set to maximum and the overall volume is controlled by the sample volume. Extended bars reflect the current state whenever a musical note is performed. SMP MODE IN DETAIL -------------------------------- Sample no.3 = L/R with ratio 20/40/60/80% Advantage: every sample is at the same position, regardless of which channel is playing on. Eg. drums play in channel no.1 for a moment and then they jump to channel no.3. Unpleasant to listen to. The SMP mode will solve the issue. (check the Deset Dream tune) Disadvantage: if the MOD is balanced, this effect is gone. Eg. a sample is deliberately played in channel no.1, positioned to the left and after then in channel no.3, to be on the right - this will be lost in SMP mode. (check the Beyond Music tune) LNXMP.CFG FORMAT -------------------------------- A configuration file named LNXMP.CFG is located in the folder /SYS/CONFIG/ If the CFG file is missing, the LNXMP will create it. You can modify this file, e.g. with the LnxTEd. It allows you to set 3 options so far: MODULES FOLDER Path= /folder/ ... absolute folder/ ... relative A typical path setting could be Path=/LNXMP/MOD If you use the esxDOS software archive from the website esxdos.zxfiles.net, set the path like this Path=/TUNES/AMIGA SHOW MODE SMode= 0 ... image 1 ... volume bars 2 ... extended bars MONO/STEREO MODE ChMode= 0 ... mono 1 ... stereo 2 ... amiga 3 ... SMP GRAPHICS FILES -------------------------------- You can have up to 256 images, located in the DT folder. Images are randomly diplayed during playback. Next to them, you can also use unique filenames. The title picture always gets the name "INIT.CBN". If you want to assign an image to a specific song, name it the same as the MOD file is named and add the .CBN extension. A graphics conversion tool is for download at the www.ilnx.cz